MEDIA & INTERACTION DESIGN
Jonathan Boulenaz – Light Perception
with Alain Bellet, Christophe Guignard, Gaël Hugo, Pauline Saglio
Starting from the observation that technology evolves by putting more and more the visual in the foreground, especially via VR, I have chosen to play on the partial deprivation of this sense, to appeal to more primary instincts. The user is in the VR space where light is captured and redistributed to represent the sound, giving him brief insights into what surrounds him. He will therefore have to use his ability to mentally visualize a space in order to be able to evolve in the experience.