Julie
Turin

Projects

Julie Turin – Star's Bags - The Tree Bag

MEDIA & INTERACTION DESIGN

Julie Turin – Star's Bags - The Tree Bag

by Julie Turin

Assembly line work and online orders have become the norm, even in craftsmanship. The Star's Bags app is a seamstress's response to this trend, offering an immersive shopping experience to highlight manual labor before the customer receives their bag. "The Tree Bag" is the first collection from this app, which can expand into other themes. Through this experience, the customer participates in every step of the bag's creation over several days: gathering materials, placing patterns, cutting, sewing, pinning, addressing, and shipping. By following this process, the customer appreciates the effort involved and retains a special memory of their purchase, enhancing the value of the product received.

Service Design - 2024

GRAPHIC DESIGN

MEDIA & INTERACTION DESIGN

PHOTOGRAPHY

Service Design - 2024

with Angelo Benedetto, Vincent Jacquier, Pauline Saglio, Calypso Mahieu

During the Service Design course, the 3rd year of the Graphic Design, Photography and Media & Interaction Design bachelors had to create multi-media projects. A collaboration of the Visual Communication department which had as subject the SDGs (*Sustainable Development Goals). The theme was called "For a good cause, make the SDGs a reality" and its objective was to allow students to develop a cause that is close to their hearts. Each project consists of at least two different media, one primary and one secondary. These projects could take any form that the students deemed relevant, be it a website, editions, posters, a video sequence or virtual reality.

Sétay - Singuliers

MEDIA & INTERACTION DESIGN

Sétay - Singuliers

with Sami Benhadj

Music video made by Julie Turin and Charlotte Pralong during the second year video course in Visual Communication Bachelor.

Handmade Reality

MEDIA & INTERACTION DESIGN

Handmade Reality

with Mario Von Rickenbach, Alain Bellet

Handmade Reality is a series of AR experiences using a mixed reality headset, the Hololens, created by the 2nd year Bachelor Media & Interaction Design students. Using the environment around us as a playground, each experiment proposes a different way of interacting with it, guided by our hands.

Realtime Narratives

MEDIA & INTERACTION DESIGN

Realtime Narratives

with Valerio Meschi

During the Realtime Narratives course, second-year students had to create a real-time narrative experience using Unreal Engine software. Based on the theme of "Chrysalis", the students developed the scenario, the graphic assets and the interactions. The aim of the project was to raise students awareness of the use of 3D realtime engines and the various links with other software specific to each stage of development.

LA POSTE × ECAL

GRAPHIC DESIGN

MEDIA & INTERACTION DESIGN

LA POSTE × ECAL

with La Poste, Vincent Jacquier, Angelo Benedetto

For the Swiss Post Office, students from ECAL's Bachelor Graphic Design and Bachelor Media & Interaction Design are creating a postage stamp based on artificial intelligence. Thanks to augmented reality, Metascape transports Swiss Post users into an imaginary and poetic universe on the way to a destination that remains elusive.

Beyond The Surface

MEDIA & INTERACTION DESIGN

Beyond The Surface

with Vincent Schwenk

Under the guidance of 3D artist Vincent Schwenk, second-year students skillfully created an abstract animation centered on the theme of relaxation. Throughout the process, they gained valuable insights into various techniques such as modeling, texturing, simulations, rendering, and sound design.

Screen Design 2023

MEDIA & INTERACTION DESIGN

Screen Design 2023

with Harry Bloch

Websites developed during a semester according to a recipe chosen by the students in the course of Screen Design of Harry Bloch, second year Bachelor Visual Communication.

Much Faster, Much Slower

MEDIA & INTERACTION DESIGN

Much Faster, Much Slower

with Alain Bellet, Yehwan Song

Second year Interaction Design students developped a messaging app centered around the theme of “Much Faster / Much Slower”. The goal is to create a unique mobile messaging app that offers a distinctive experience compared to existing instant messaging apps. The project explores the impact of technology on our relationship with speed and communication. It focuses on how advancements in technologies have shaped our experiences and preferences for speed. The project also looks at the role of instant messaging apps in changing the way we communicate and interact, taking up a significant amount of our daily engagement time. The goal is to translate this fascination with speed and slowness into innovative interaction design concepts related to communication.

TalkCity

MEDIA & INTERACTION DESIGN

TalkCity

with Gaël Hugo, Yehwan Song

The students worked on creating a typographic 3D environment in a web browser. Using the words extracted from a dialogue, a sequence is illustrated in a synchronised way on two screens.

Break It Fix It

MEDIA & INTERACTION DESIGN

Break It Fix It

with Daniël Maarleveld

Break it Fix it is the workshop's result conducted under the direction of Daniel Maarleveld. Based on the music Technologic - Daft Punk, each group have reappropriated a phrase to enhance it graphically. The result is a series of posters, a video clip compiling the different typographic systems, and a series of interactive posters based on the same rules.

Matches

MEDIA & INTERACTION DESIGN

Matches

with Mario Von Rickenbach

Video game made by Viktor Gagné, Charlotte Pralong and Julie Turin during the first year Interactive Graphics course.

Moody Orchestra

MEDIA & INTERACTION DESIGN

Moody Orchestra

with Lucas Zanotto

Moody Orchestra is an interactive orchestra of seamless mood-loops. The students learned the software Cinema4D in order to create a visual and musical loop. This week of work led by @lucas_zanotto resulted on colorful and satisfying visuals.

The Loop

MEDIA & INTERACTION DESIGN

The Loop

with Dirk Koy

During a week, our first-year Bachelor students in Media & Interaction Design attended a workshop led by Dirk Doy focusing on “Loops”. It assisted by Sébastien Matos The workshop was divided into two distinct parts, each utilizing a unique technique: typography and image.

Raster Walker

MEDIA & INTERACTION DESIGN

Raster Walker

with Gaël Hugo

Content produced during a one week workshop led by Gaël Hugo, around experimenting with image rasterisation and particle systems.

Ultra Low Resolution

MEDIA & INTERACTION DESIGN

Ultra Low Resolution

with Andreas Gysin

Projects created in the first year Bachelor Media & Interaction during a workshop given by Andreas Gysin.